↓ 跳过正文
  1. Tags/

概率

2016

codeforces 476 B. Dreamoon and WiFi

·565 字·2 分钟
http://codeforces.com/problemset/problem/476/B 题意:给出两个长度相等-且不超过10的字符串,串1只包含‘-’,’+‘。按照‘+’为1,‘-’为-1累加可以得到一个值。串2还包含若干‘?’,代表该处的值不确定,且为’+‘和’-‘的概率相等,都是0.5.问串2的值和串1相等的概率。 思路:我们可以扫一遍得到‘?’的个数和两个式子的差值。设问号个数为a,差值为b,那么在a个问号中需要有(a-b)/2个为‘+’(容易知道,a,b一定奇偶性相同,所以a-b一定能被2整除),根据超几何分布,概率为 c[a][(a-b)/2]*(1/2)^a; 写的时候可以先打个组合数的表。1A,开心。

codeforces #341 div2 C. Wet Shark and Flowers

·1387 字·3 分钟
http://codeforces.com/contest/621/problem/C C. Wet Shark and Flowers time limit per test 2 seconds memory limit per test 256 megabytes input standard input output standard output There are n sharks who grow flowers for Wet Shark. They are all sitting around the table, such that sharks i and i + 1 are neighbours for all i from 1 to n - 1. Sharks n and 1 are neighbours too. Each shark will grow some number of flowers s__i. For i-th shark value s__i is random integer equiprobably chosen in range from _l__i_to r__i. Wet Shark has it’s favourite prime number p, and he really likes it! If for any pair of neighbouring sharks i and j the product s__i·s__j is divisible by p, then Wet Shark becomes happy and gives 1000 dollars to each of these sharks.

2015

codeforces 30 C. Shooting Gallery

·425 字·1 分钟
http://codeforces.com/contest/30/problem/C 题意:给出n个target在一个二维平面上。给出每个target的坐标,出现的时间,以及击中的概率。target出现之后就会瞬间消失,枪移动的单位速度为1,射击不需要时间。问能击中的target的最大期望是多少。

hdu 5481||bestcoder #57 div 2 C Desiderium (概率)

·1140 字·3 分钟
Desiderium # **Time Limit: 4000/2000 MS (Java/Others) Memory Limit: 65536/65536 K (Java/Others) Total Submission(s): 427 Accepted Submission(s): 167 ** Problem Description There is a set of intervals, the size of this set is n. If we select a subset of this set with equal probability, how many the expected length of intervals’ union of this subset is?

cf 442B Andrey and Problem

·712 字·2 分钟
B. Andrey and Problem time limit per test 2 seconds memory limit per test 256 megabytes input standard input output standard output Andrey needs one more problem to conduct a programming contest. He has n friends who are always willing to help. He can ask some of them to come up with a contest problem. Andrey knows one value for each of his fiends – the probability that this friend will come up with a problem if Andrey asks him.