<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Pipeline-Parallelism on 111qqz的小窝</title><link>https://111qqz.com/tags/pipeline-parallelism/</link><description>Recent content in Pipeline-Parallelism on 111qqz的小窝</description><generator>Hugo -- gohugo.io</generator><language>zh-cn</language><managingEditor>hust.111qqz@gmail.com (111qqz)</managingEditor><webMaster>hust.111qqz@gmail.com (111qqz)</webMaster><copyright>© 2011-2026 111qqz</copyright><lastBuildDate>Fri, 23 Oct 2026 19:30:00 +0800</lastBuildDate><atom:link href="https://111qqz.com/tags/pipeline-parallelism/index.xml" rel="self" type="application/rss+xml"/><item><title>Pipeline Parallelism 的工程权衡：为什么更多 GPU 不一定更快？</title><link>https://111qqz.com/2026/10/pipeline-parallelism-engineering-tradeoffs/</link><pubDate>Fri, 23 Oct 2026 19:30:00 +0800</pubDate><author>hust.111qqz@gmail.com (111qqz)</author><guid>https://111qqz.com/2026/10/pipeline-parallelism-engineering-tradeoffs/</guid><description>&lt;h2 class="relative group"&gt;起因
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&lt;p&gt;&lt;a href="https://111qqz.com/2026/10/pipeline-parallelism-gpipe-1f1b/" &gt;上一篇&lt;/a&gt;搞清楚了 Pipeline Parallelism 的调度机制：GPipe 先 Forward 后 Backward，1F1B 通过交替调度降低 Activation 暂存压力，但理想条件下 Bubble Time 相同。&lt;/p&gt;</description></item><item><title>Pipeline Parallelism：从 GPipe 到 1F1B，为什么 GPU 还是在等待？</title><link>https://111qqz.com/2026/10/pipeline-parallelism-gpipe-1f1b/</link><pubDate>Fri, 23 Oct 2026 19:00:00 +0800</pubDate><author>hust.111qqz@gmail.com (111qqz)</author><guid>https://111qqz.com/2026/10/pipeline-parallelism-gpipe-1f1b/</guid><description>&lt;h2 class="relative group"&gt;起因
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&lt;p&gt;&lt;a href="https://111qqz.com/2026/10/tensor-parallelism-matrix-split/" &gt;上一篇 Tensor Parallelism&lt;/a&gt; 写完之后，我对 TP 的基本原理有了底：把单个算子内部的矩阵乘法拆到多张 GPU 上执行，每张卡只算部分输出，最后通过 AllReduce 聚合。TP 分片的是计算本身。&lt;/p&gt;</description></item></channel></rss>